The Psochic Hegemony Map

Canonical Alignment (X: +2υ Left → -2υ Right | Y: +2ψ Top → -2ψ Bottom)
Cursor / Last Point
υ (Morality)
ψ (Will)
Context: Natural State
Axis Projections [+dir, mag, -dir]
Label & Context
Click "+ Point", then click anywhere on the map to plot it
Axis Projection Player
Visual Layers
Labels & Custom Axes
Preset:
Import/Export bundle both labels and custom axis lines. "Export Full HTML" bakes the current labels/lines into a new copy of this page as its new default — other panel settings (toggles, zoom, colors) are not captured.
Click a label or line on the map to select it. Drag to move, drag the little handle above a selected label to rotate it, or drag a selected line's endpoints. Delete removes the selection, Esc deselects.
Labels (0)
Custom Axes & Shapes (0)
All are tracked like built-in axes — they get their own [dir+, mag, dir-] readout in Axis Projections above. A curve's control point (yellow handle) bends it after placing; circles/rects use perimeter position for their child label. "Group" drops a mini sub-hegemony (4 separate, individually-tracked edges — Pr↔Rd, Rd↔Rg, Rg↔Co, Co↔Pr) that drags and deletes as one unit.
Groups (0)
Drag any label or axis/shape row above onto a group here to file it. Inside, you can edit and order them.
Base Axes (20)
Core alignment axes of the VFT framework (plus custom-promoted ones). Disabling hides them from projections.
Base Axis Labels (0)
Every label baked into the base map — quadrant headers, subdivision-arm names, diagonal callouts, axis titles. Visibility of each still follows its Visual Layers toggle above; this list is just for repositioning/restyling them.
Zoom
Zoom: 80%
Shader Blending
Divisor: 4.0
Exponent: 1.3
Opacity: 125
Cancel Str: 1.0
Observer N: 20
Theme Settings
Page Background:
Grid Card Background:
Axes & Diagonal Scales
υ
x-Morality (Horizontal)
+2υ Left (Everyone) ← → −2υ Right (No-One Else)
ψ
y-Will (Vertical)
+2ψ Top (Do / Active) ↑ ↓ −2ψ Bottom (Do Not / Passive)
\
Scale of Good and Evil (Truth & Progress)
Top-Left (+2υ, +2ψ) → Bottom-Right (−2υ, −2ψ)
/
Scale of Lies & Regression (Scale of Nothing)
Bottom-Left (+2υ, −2ψ) → Top-Right (−2υ, +2ψ)
Cone of Possibility / Potential Scope
Anything within the cone is a generator of possibility where potential over time is good; thus, RHS anchors (Lesser Good & Greater Evil) are shadows of good.
The 4 Quadrants
Productive (Air) Top-Left (+1υ, +1ψ)
Reductive (Fire) Top-Right (−1υ, +1ψ)
Constructive (Water) Bottom-Left (+1υ, −1ψ)
Regressive (Earth) Bottom-Right (−1υ, −1ψ)
Plotted Points
No points yet
Discerning Hegemonic Consciousness
This tool functions as an instrument for discerning consciousness, emotions, and judging information—acting as an unobservable information layer that exposes and removes hypocrisy.

For initial proof, look at the Greater Good and contrast it with the Greater Evil. One will somatically sense a tension or wrongness when attuned to core survival needs. Rescuers and support workers can feel these hegemonic vectors instantly with a full spectrum of emotion, experiencing how the Lesser Evil somatically feels less wrong than the Greater Evil, and the Lesser Good feels less right than the Greater Good.

While most take the sense of right and wrong for granted, it functions as a dynamic sensory array. Humans build 7 to 343+ dynamic senses by combining references like location, effect, and human definitions (e.g., the sense of a good house is built from location and structural effect).

This process of identifying the 'wrong' out of the 'right' creates a thermodynamic engine, lifecycle, or evolution of ideas. Ideas exist as a continuous process of identifying evil in good, then finding the good within that evil—identifying problems to build solutions. Here, the identified problem at the (−2,2) point becomes 100% visible, which makes even the smallest (2,2) solution or idea 100% in relative comparison.